Feb 6 2009

Hello, world

Number of alien worlds quantified…

http://news.bbc.co.uk/1/hi/sci/tech/7870562.stm

Of couse Hamwars universe simulation theory dictates that number of alien worlds can be defined at runtime.


Nov 19 2008

Forum meltdown

Due to the unscrupulous activities of “those that shall not be named” the Hamsoft forums was recently subjected to a fairly severe spamming attack.

As a direct result of this we have temporarily and indefinitely suspended the board until we get round to sorting the problem out and stopping any future attacks.

The boards themselves weren’t particularly busy so this shouldn’t be too much of a problem, however we’ll keep you all informed.

Thanks..


Oct 29 2008

Influences

CLICK:In the very early days, there was a very close relationship between
the originators of games and those who played them. You would go
along to (say) the Vic Centre, there would be a bunch of games, you
play them and buy the ones you like. Funky. Bad games didn’t sell,
good ones did.

Then, as with anything which becomes popular, the Men In Suits moved in.
They saw some programmers getting rich selling to the people, so they
decided to move in. “Let us help these poor programmers”, they sez.
“We can sell these games to the people. Let the programmers get back
to their assemblers and not have to worry about duplicating tapes and
filling their living rooms with huge piles of stock”.

And so the Men In Suits came, and placed their full-page airbrushed
artwork adverts in all the mags, and the programmers went back to their
assemblers and for a while they were happy. The Men In Suits were happy
too, because they got to take a cut, and soon some of them were driving
Porsches.

The Men In Suits looked out upon the market, and they were sorely
dismayed at the diversity of the products. “This is not efficient”,
they thought. “How can we best use this market? How can it be made
to serve us well?” And they created film licences and arcade
conversions. They burned the midnight oil, murmuring incantations
over their calculators and their mobile ‘phones, and eventually they
came up with the Formulas. “Loads of graphics!”, they told the
programmers. “Loads of music! Arnie Schwarzenegger in it! No need to
design a new game - just change the graphics in these few basic designs
and put a picture of Indiana Jones on the box! You’ll never have to
think again!”


Oct 24 2008

Origins

Hamwars

From the dark, primordial, swirling vortex, Hamsoft’s all-immolating death knell rose up through infinite aeons of time.

Humanity, like gluttonous insects, clamoured over themselves to bathe in the scorching light of it’s imminent self-annihilation.

Critical mass was soon met, and the shimmering sphere of unimaginably hot energy looked to engulf the universe, destroying all time and space.

The end was inevitable… and yet… a glimmer of hope.

An event of this magnitude could not pass unnoticed by the Hamsoft elders. For many ages they had rested in a slumber of unfulfilled potential, but as their ears filled with the primal roar of Hamsoft’s imminent doom they awoke, and convened outside of the physical universe for a council of action.

No battle of wills or egos ensued, the crisis so great, the consequences of failure unimaginable. Together they sat down and etched out plans for the salvation of Hamsoft, for the good of humanity and so much more beyond.

The exponential destruction was paused, the cataclysm held in a temporary stasis. Spurred on by the inconceivable amount of energy released by the event they drew up schemes to breathe fresh life back into Hamsoft, to once again see the ideas and concepts encapsulated within Hamsoft’s origins live.

The crisis has been averted temporarily.

All praise the elders.